Uppsala University · 2018–2019
A cooperative game about two forest creatures climbing through darkness together, using communication and physical touch as core mechanics. I worked on VFX and character design from concept to finished 3D models, co-designed the game, and ran all social and video content.
client
Uppsala University
role
Game Design / VFX
scope of work
Game design · VFX · character design · 3D-to-2D sprites · social media · video content











